Build LocalAI from source
Build
LocalAI can be built as a container image or as a single, portable binary. Note that the some model architectures might require Python libraries, which are not included in the binary. The binary contains only the core backends written in Go and C++.
LocalAI’s extensible architecture allows you to add your own backends, which can be written in any language, and as such the container images contains also the Python dependencies to run all the available backends (for example, in order to run backends like Diffusers that allows to generate images and videos from text).
In some cases you might want to re-build LocalAI from source (for instance to leverage Apple Silicon acceleration), or to build a custom container image with your own backends. This section contains instructions on how to build LocalAI from source.
Build LocalAI locally
Requirements
In order to build LocalAI locally, you need the following requirements:
- Golang >= 1.21
- Cmake/make
- GCC
- GRPC
To install the dependencies follow the instructions below:
Build
To build LocalAI with make
:
git clone https://github.com/go-skynet/LocalAI
cd LocalAI
make build
This should produce the binary local-ai
Here is the list of the variables available that can be used to customize the build:
Variable | Default | Description |
---|---|---|
BUILD_TYPE | None | Build type. Available: cublas , openblas , clblas , metal ,hipblas , sycl_f16 , sycl_f32 |
GO_TAGS | tts stablediffusion | Go tags. Available: stablediffusion , tts , tinydream |
CLBLAST_DIR | Specify a CLBlast directory | |
CUDA_LIBPATH | Specify a CUDA library path | |
BUILD_API_ONLY | false | Set to true to build only the API (no backends will be built) |
CPU flagset compatibility
LocalAI uses different backends based on ggml and llama.cpp to run models. If your CPU doesn’t support common instruction sets, you can disable them during build:
CMAKE_ARGS="-DGGML_F16C=OFF -DGGML_AVX512=OFF -DGGML_AVX2=OFF -DGGML_AVX=OFF -DGGML_FMA=OFF" make build
To have effect on the container image, you need to set REBUILD=true
:
docker run quay.io/go-skynet/localai
docker run --rm -ti -p 8080:8080 -e DEBUG=true -e MODELS_PATH=/models -e THREADS=1 -e REBUILD=true -e CMAKE_ARGS="-DGGML_F16C=OFF -DGGML_AVX512=OFF -DGGML_AVX2=OFF -DGGML_AVX=OFF -DGGML_FMA=OFF" -v $PWD/models:/models quay.io/go-skynet/local-ai:latest
Container image
Requirements:
- Docker or podman, or a container engine
In order to build the LocalAI
container image locally you can use docker
, for example:
# build the image
docker build -t localai .
docker run localai
There are some build arguments that can be used to customize the build:
Variable | Default | Description |
---|---|---|
IMAGE_TYPE | extras | Build type. Available: core , extras |
Example: Build on mac
Building on Mac (M1, M2 or M3) works, but you may need to install some prerequisites using brew
.
The below has been tested by one mac user and found to work. Note that this doesn’t use Docker to run the server:
Install xcode
from the Apps Store (needed for metalkit)
# install build dependencies
brew install abseil cmake go grpc protobuf wget protoc-gen-go protoc-gen-go-grpc
# clone the repo
git clone https://github.com/go-skynet/LocalAI.git
cd LocalAI
# build the binary
make build
# Download phi-2 to models/
wget https://huggingface.co/TheBloke/phi-2-GGUF/resolve/main/phi-2.Q2_K.gguf -O models/phi-2.Q2_K
# Use a template from the examples
cp -rf prompt-templates/ggml-gpt4all-j.tmpl models/phi-2.Q2_K.tmpl
# Run LocalAI
./local-ai --models-path=./models/ --debug=true
# Now API is accessible at localhost:8080
curl http://localhost:8080/v1/models
curl http://localhost:8080/v1/chat/completions -H "Content-Type: application/json" -d '{
"model": "phi-2.Q2_K",
"messages": [{"role": "user", "content": "How are you?"}],
"temperature": 0.9
}'
Troubleshooting mac
If you encounter errors regarding a missing utility metal, install
Xcode
from the App Store.After the installation of Xcode, if you receive a xcrun error
'xcrun: error: unable to find utility "metal", not a developer tool or in PATH'
. You might have installed the Xcode command line tools before installing Xcode, the former one is pointing to an incomplete SDK.
# print /Library/Developer/CommandLineTools, if command line tools were installed in advance
xcode-select --print-path
# point to a complete SDK
sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
If completions are slow, ensure that
gpu-layers
in your model yaml matches the number of layers from the model in use (or simply use a high number such as 256).If you a get a compile error:
error: only virtual member functions can be marked 'final'
, reinstall all the necessary brew packages, clean the build, and try again.
# reinstall build dependencies
brew reinstall abseil cmake go grpc protobuf wget
make clean
make build
Requirements: OpenCV, Gomp
Image generation requires GO_TAGS=stablediffusion
or GO_TAGS=tinydream
to be set during build:
make GO_TAGS=stablediffusion build
Build with Text to audio support
Requirements: piper-phonemize
Text to audio support is experimental and requires GO_TAGS=tts
to be set during build:
make GO_TAGS=tts build
Acceleration
OpenBLAS
Software acceleration.
Requirements: OpenBLAS
make BUILD_TYPE=openblas build
CuBLAS
Nvidia Acceleration.
Requirement: Nvidia CUDA toolkit
Note: CuBLAS support is experimental, and has not been tested on real HW. please report any issues you find!
make BUILD_TYPE=cublas build
More informations available in the upstream PR: https://github.com/ggerganov/llama.cpp/pull/1412
Hipblas (AMD GPU with ROCm on Arch Linux)
Packages:
pacman -S base-devel git rocm-hip-sdk rocm-opencl-sdk opencv clblast grpc
Library links:
export CGO_CFLAGS="-I/usr/include/opencv4"
export CGO_CXXFLAGS="-I/usr/include/opencv4"
export CGO_LDFLAGS="-L/opt/rocm/hip/lib -lamdhip64 -L/opt/rocm/lib -lOpenCL -L/usr/lib -lclblast -lrocblas -lhipblas -lrocrand -lomp -O3 --rtlib=compiler-rt -unwindlib=libgcc -lhipblas -lrocblas --hip-link"
Build:
make BUILD_TYPE=hipblas GPU_TARGETS=gfx1030
ClBLAS
AMD/Intel GPU acceleration.
Requirement: OpenCL, CLBlast
make BUILD_TYPE=clblas build
To specify a clblast dir set: CLBLAST_DIR
Intel GPU acceleration
Intel GPU acceleration is supported via SYCL.
Requirements: Intel oneAPI Base Toolkit (see also llama.cpp setup installations instructions)
make BUILD_TYPE=sycl_f16 build # for float16
make BUILD_TYPE=sycl_f32 build # for float32
Metal (Apple Silicon)
make build
# correct build type is automatically used on mac (BUILD_TYPE=metal)
# Set `gpu_layers: 256` (or equal to the number of model layers) to your YAML model config file and `f16: true`
Windows compatibility
Make sure to give enough resources to the running container. See https://github.com/go-skynet/LocalAI/issues/2
Examples
More advanced build options are available, for instance to build only a single backend.
Build only a single backend
You can control the backends that are built by setting the GRPC_BACKENDS
environment variable. For instance, to build only the llama-cpp
backend only:
make GRPC_BACKENDS=backend-assets/grpc/llama-cpp build
By default, all the backends are built.
Specific llama.cpp version
To build with a specific version of llama.cpp, set CPPLLAMA_VERSION
to the tag or wanted sha:
CPPLLAMA_VERSION=<sha> make build
Last updated 12 Jul 2024, 21:54 +0200 .